using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ScaleXAdd : MonoBehaviour
{
    private Vector3 scale;
    public float speed;
    void Start()
    {
        scale = transform.localScale;
    }

    // Update is called once per frame
    void Update()
    {
        scale.x += speed;
        transform.localScale = scale;
    }
}
